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Time for action — rendering the launchers
To render all the launchers at once, call the function RenderLaunchers
.
RenderCities() RenderLaunchers() Return True
What just happened?
With just a few calls, we have implemented the launcher
class into the game and created, updated, and rendered each launcher.
Again, save the file and let it run. You should see two nice rocket launchers in your game. One of them would look like the following image. You will notice that there are also little lines for each rocket. Press A or S, and you will see them being removed, one by one.

Cool! The next thing we will add are the rocket launchers. You want to fire some ammunition, don't you? So here we go!